This is a game level that I created using Unreal 5.0.3, Maya, Substance Painter, Adobe Audition, and Photoshop. My project was inspired by the game Sugoroku, specifically the board game version where you need to roll the dice and progress to new areas on the board. I decided it would be fun to take the idea of using dice to progress and make it into a puzzle game.
My process began with research and with putting together a board on Pinterest. I wanted to get an idea for the overall aesthetic. I knew I wanted a peaceful and mindful game, I thought it would be fitting to play with light and with water to accomplish this.
For the light, I positioned it so the player would begin in a well-lit area, and then move into the shadows before finally getting to the temple and emerging back into the light. I also thought it would add to the mystical feeling to have fog/mist around the temple that the light could filter through.
Video of player moving through the world.